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Concept Artist, Hicham Habchi Class Intro

Create Striking Character Concepts Like a Pro

Concept Artist, Hicham Habchi
  • ConceptArt
  • GameArt
  • GameCharacters
  • ConceptSheet
  • Photoshop
  • AudENG
  • SubENG
  • Total 25 videos
    Get exclusive tips and insights from Concept Artist Hicham Habchi throughout 25 online videos.
  • Intermediate Level
    Requires a basic understanding of Photoshop and previous introductory-level experience with character illustration.
    • Intermediate Level
    • Coming Sep 30 at 20:00 (PST)
    • Aug 26 (PST) Special offer ends soon.
    • USD 188.00 USD 350.00 46% off

Concept Artist, Hicham Habchi Class Description

김현규 캐릭터 드로잉 특강 이미지

"Bring the creative concepts in your imagination
to life by using size, pose, and character styles
that truly reflect your character's story."


Want to learn the process behind how a pro
creates eye-catching character designs?

Learn how to incorporate key skills
like shape language, human anatomy, gesture drawings,
dynamic movement, coloring techniques,
and more into your drawings.

Class
Breakdown


content
Content

Length: 25 videos
(Duration TBD)
Difficulty: Intermediate
Unlimited views

video details
Video Details

Audio: English
Subtitles: English

Software
Software Required

Adobe Photoshop CC

perks
Perks

TBD

Expert Concept Artist
Hicham Habchi's Profile & Portfolio

Hicham Habchi
Concept Artist


Hi! My name is Hicham Habchi
and I am a Concept and Comic Artist
based in the Bay Area of California.
I've always enjoyed immersifying myself
into the world of comics and video games,
especially the concept development side of them.

Over the last 16 years, I've had the opportunity
to develop concepts for amazing companies
in the game & comic industry including
Riot Games, DC Comics, Blizzard, Image Comics, Ubisoft
and have worked on many well-known projects
like League of Legends, Overwatch, Borderlands 3,
Batman Comics, Spawn Comics, and more.
I have also collaborated with other companies and studios
such as Netflix, Marvel, Titmouse, Blur,
Gearbox, and Supercell
to create concepts for standalone projects.

Currently, I am a Principal Character Art Director
at Phoenix Labs and I have been leading
the character & world concept designs team
for their upcoming project.

During this class, I will give you an overview
of the work of a concept artist
and share my tips & tricks for creating
an attractive, effective, and professional concept design.
Whether you are new to the world of concept art or
looking for ways to improve your design,
this class will be perfect for you.

If you would like to get a better look
into the professional work I’ve done,
I encourage you to go check out
my Instagram and Artstation page!

Background Images
Hicham Habchi Profile
Concept Artist,
Hicham Habchi

[Current]
Jan 2022 - Present Phoenix Labs Character Art Director
Jul 2020 - Present DC Comics Cover Artist

Recognizable
Projects & Awards

[Former]
Jan 2018 - Jan 2022 Riot Games Principal Concept Artist
Aug 2016 - Nov 2017 Riot Games Concept Artist
Aug 2016 - Aug 2017 Blizzard Entertainment Character Concept Artist
Apr 2013 - May 2015 Ubisoft Concept Artist (Character, Environment)

[Projects]
Batman Urban Legends
Overwatch
League of Legends
Borderlands 3

Artstation Magazine article
Imagine FX
Game Awards for Borderlands
Kotaku
DC Comics and more

Instagram

18 Class Exercises

Theory & Practice

Hicham Habchi class exercises
Body Shape Language
Hicham Habchi class exercises
Basic Body Anatomy (Male)
Hicham Habchi class exercises
Basic Body Anatomy (Female)
Hicham Habchi class exercises
Clothes with Purpose
Hicham Habchi class exercises
Accessories & Props
Hicham Habchi class exercises
Gesture Studies Based on Personality & Abilities
Hicham Habchi class exercises
Dynamic Movements
Hicham Habchi class exercises
Simple Visual Effects: Movements
Hicham Habchi class exercises
Simple Visual Effects: Props
Hicham Habchi class exercises
Face Shape Language
Hicham Habchi class exercises
Face Anatomy
Hicham Habchi class exercises
Facial Expressions

The Final Work


Class Highlights

Understand the Basics of Character Illustration for Effective Visual Storytelling

Depending on the way you sketch the overall form of a character, your character will show and tell a different story. Learn the basic anatomy of the face & body to express various dynamic movements and use this to style your character in creative ways.

Coloso Hicham Habchi Introduction

Add Dynamic Movements & VFX to Characters

Learn how to design dynamic movements that show off the clothes and props you’ve designed for your character concept. Add simple yet eye-catching VFX to accentuate the dynamics of your still designs.

Coloso Hicham Habchi Introduction

Draft an Attractive & Effective Concept Sheet

Recognizing and meeting the needs of your clients is one of the key skills you’ll need to become a successful concept artist. I’ll be sharing my tips & tricks for drafting an attractive & effective concept sheet to communicate my designs. Find out how you can use my insights to take your first step into the world of concept design!

Coloso Hicham Habchi Introduction

Class Details
You'll Learn

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Curriculum
In-depth Look

SECTION 01. Introduction

01. Introducing Hicham Habchi

  1. Introduction to Hicham Habchi
  2. Standards for “good” concept art & concept artist
  3. My workstation setup & workflow
  4. Overview of the class content
SECTION 02. Building a Character Universe

02. Understanding & Analyzing the Trends of Character Concepts

  1. How to keep up to popular concepts and trends
  2. Start thinking ahead and become a trendsetter
  3. Learn where and how to gather references

03. Developing a Character Universe

  1. Bring ideas together to create a reference board
  2. Develop a creative universe for your character
  3. Draft detailed character stories for more comprehensive concepts
SECTION 03. Storytelling through Body language 1

04. Understanding the Human Body with Basic Shape Language

  1. Create different body shapes, sizes, and proportions from different angles
  2. Determine a character's first impression with body size, shape, and proportion

05. Reviewing Basic Human Anatomy (Top Half)

  1. Understand basic human anatomy to enhance your designs
  2. Recognize the differences between male vs female bodies

06. Reviewing Basic Human Anatomy (Bottom Half)

  1. Understand basic human anatomy to enhance your designs
  2. Recognize the differences between male vs female bodies
SECTION 04. Emphasizing Details with Meaningful Outfits

07. Styling Meaningful Outfits

  1. Match an outfit to a character’s story, purpose, and special ability

08. Enhancing the Look with Accessories & Props

  1. Design accessories and props that best represent the character
  2. Enhance concepts by adding details to the character’s look
SECTION 05. Storytelling through Body Language 2

09. Highlighting Outfits through Gestures & Movements

  1. Review basic gesture studies and movement studies
  2. Choose the right poses to highlight the outfit & personality of a character

10. Practicing Movements in Action 1

  1. Create a line of motion
  2. Use dynamic movements to maximize the effects of visual storytelling

11. Practicing Movements in Action 2

  1. Create a line of motion
  2. Use dynamic movements to maximize the effects of visual storytelling
SECTION 06. Visual Effects

12. Designing Simple 2D Visual Effects

  1. Design simple visual effects of both movement and props to make your design look alive
  2. Emphasize key movements through VFX
SECTION 07. Storytelling Through Facial Expression

13. Understanding the Face & Hair with Basic Shape Language

  1. Understand facial anatomy from different angles
  2. Review front view, side view, and back view (male & female)

14. Reviewing Basic Human Anatomy (Face & Hair)

  1. Review common proportions for facial features
  2. Enhance facial proportions
  3. Examine the difference between male & female proportions

15. Expressing Emotions through Facial Expressions

  1. Modify facial features to express various emotions
SECTION 08. Concept Thumbs

16. Generating Concept Thumbs

  1. Create concept thumbs to produce quick and loose designs

17. Setting up Mood Boards and Color Schemes for Your Character

  1. Develop 3 different color options for the clients to choose from
  2. Practice methods preferred by industry standards

18. Practicing Quick & Easy Coloring Techniques

  1. Quick and easy coloring for concept previews
  2. Add flat colors

19. Adding Quick Details Using Lights & Shadows

  1. Learn simple ways to express clothing folds and muscles
  2. Simple ways to express light & shadows
  3. Express textures
SECTION 09. Drafting Character Concept Sheets

20. What is a Concept Sheet?

  1. What is a concept sheet?
  2. Where and how is the concept sheet used?
  3. What must be included in a concept sheet?

21. Let's Go Over a Sample Concept Sheet Together

  1. Get an inside look at one of my concept sheets
  2. Take a look at my goals, approach, and process

22. Developing Your Own Character Concept Sheet

  1. Create a character concept sheet with 3 different gestures & props
SECTION 10. Concept Sheet to Final Work

23. Creating the Best Representation of Your Character

  1. Develop crisp & clean line art based on your silhouette sketch
  2. Render your character work to make your character stand out on the concept sheet
  3. Add texture details to your character work to make your character stand out
SECTION 11. Class Summary: Building an Attractive Portfolio

24. Class Summary

  1. Class Summary
  2. Get a deeper look into my experience in the industry
  3. Industry insights

25. Tips from Hicham Habchi

  1. Find your own unique style
  2. Brand yourself & your artwork
  3. Recognize your strengths & style

Interview
with Concept Artist Hicham Habchi

background images
Question.01
Is there a specific reason why you chose this specific topic/themes?


There is a definite difference between generating concepts for individual work and generating concepts for clients with specific criteria they need to meet. Over the last 10-years, I have worked with a number of big-name companies and on many well-known projects in the game and comic industry. I have adopted many strategies for successfully meeting their unique needs. I'd love to share my working process with you to show you the key elements of generating creative concepts and drafting effective concept sheets for your success in the concept art world.

Question.02
What makes your class different from other classes?


My class will give you a comprehensive overview of my workflow and cover all the skills necessary for concept design, from the principles of shape language for effective expression to generating an industry-preferred concept sheet. These key points that I will cover in my class will become the shortcut you'll be able to take to create globally appealing work.

Question.03
What are some "go-to" or "must-have" tools in your industry, and why?


If you are looking to become a professional concept artist, you must first learn to understand the needs of your clients, expand your creativity with the guidelines given, and communicate your work effectively. You must always remember that even the most creative design could end up being unappealing if it’s unable to meet the criteria your clients requested.

In addition, you must develop the ability to do this under the given timeframe, and to achieve this, it's best to have a time-effective workflow that works for you. Figuring this out would be your first step to getting into the industry! With my class, you'll be able to follow the footsteps I've layed out as part of my workflow during my time in the industry. You can use this as your stepping stone to explore what works best for you!

Question.04
What do you think is the most important trait(s) to success in your industry?


Aside from meeting the needs of your client, the most important trait is having the fundamental skills to effectively draw, and communicate the intended message through your conceptual designs. While initial ideation may seem like the most important skill for a concept artist, if you're unable to express these through your concept sheets, your clients will not be able grasp the concept you've designed and delivered to them. I will briefly go through these basic but key skills like shape language, human anatomy, gesture drawings, dynamic movements, and simple coloring techniques in my class to help you effectively express the personality & story of each character you create.

Required Programs

This course will use Adobe Photoshop. Please purchase and install these program(s) for an optimized lecture experience.

*These programs and/or materials will not be provided with the lecture.

Adobe Photoshop

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