Skip to content


Character Designer, Kevin Glint Class Intro

A Comprehensive Guide to Creating Your Own Character Design

Character Designer, Kevin Glint
  • CharacterDesign
  • CharacterConcepts
  • Photoshop
  • DigitalIllustration
  • BeginnerFriendly
  • AudioENG
  • SubENG
  • Total 33 videos
    Get exclusive tips and insights from Character Designer Kevin Glint throughout 33 online videos.
  • Basic
    Requires a basic understanding of Photoshop.
    • Basic
    • Oct 7 (PST) Special offer ends soon.
    • USD 204.50 USD 700.00 70% off

Character Designer, Kevin Glint Class Description

"Create a wide variety of character concepts
and express a narrative through them."

Want to create your own original characters
but not sure where to start?

Learn the basics of anatomy, create volume
with light & shadow, develop compelling
characters, utilize real-life references,
draw dynamic poses, and more.


Coloso Class Breakdown Details 1

Length: 42 videos (Duration TBD)
Difficulty: Basic
Unlimited views

Coloso Class Breakdown Details 2
Video Details

Audio: English
Subtitles: English

Coloso Class Breakdown Details 3
Software Required

Adobe Photoshop

Coloso Class Breakdown Details 4

Original references

Expert Character Designer
Kevin Glint's Profile & Portfolio

Kevin Glint
Character Designer

Hello, I'm Kevin Glint.
As a 2D artist, I've worked under studios
where I've created character concepts
for Street Fighter V: Arcade Edition,
and asset texturing for SpongeBob SquarePants:
Battle for Bikini Bottom – Rehydrated etc.

Now, I'm a freelance illustrator and concept artist
who has participated in projects
with numerous Triple-A Game Studios.

Some of the freelance projects
I've been involved in are character concepts
for multiple mobile games,
key illustrations for Identity V by Netease,
character concepts for an unannounced
fantasy title & an unannounced FPS.

Besides that, my work for Warframe
from Digital Extremes is also widely recognized.

I've also created illustrations, marketing art,
and Tennogen—community game
assets/character skins.

Background images
Coloso Kevin Glint
Character Designer,
Kevin Glint

Freelance Illustrator & Concept Artist
VOLTA Studios (2021 - Present)

Projects & Awards

Share Creators - Concept Artist (2020-2021)
Streamline Studios - 2D Artist (2016-2019)

Digital Extremes - Illustrations & Promotional Art for Warframe
Netease - Key illustrations for Identity V
THQ Nordic GmbH - Texture Artist for SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated
CAPCOM - Character Concept Artist & Texture Artist for Street Fighter V: Arcade Edition
Unannounced Fantasy Title
Unannounced FPS Title


7 Class Exercises

Class Highlights

Basics of Character Drawing

Build a strong foundation in character design by learning all the skills and qualities needed for character drawing. Without the basic skills, it’s difficult to create compelling characters.

Coloso Kevin Glint Introduction

Create Your Own Character Concept

Character detailing can be difficult. This masterclass will cover how to sync character personalities with body shape, pose, clothing, and accessories to better relay the intended impression to your audience.

Coloso Kevin Glint Introduction

Semi-Realism Painting Style

To achieve semi-realism, material rendering is key. You will learn the most efficient way to render different types of materials to achieve the style you'd like.

Coloso Kevin Glint Introduction

Class Details
You'll Learn

Buy now, get unlimited access.
The special offer ends this Friday

This special offer ends soon.
Buy now and save more!

In-depth Look

SECTION 01. KG as Your Instructor

01. Orientation & Workstation Accessories

  1. Introducing your instructor
  2. Class introduction
  3. Design thinking approach for conceptualization
  4. Explaining what device is suited for which working styles
SECTION 02. Building Your Arsenal

02. Setting Up & Exploring Photoshop

  1. Explaining what device is suited for which working styles
  2. Understanding, lines, curves, thickness, brushes
  3. Managing Layers in Photoshop

03. Bonus: Softwares for reference gathering

  1. Explaining functions and their application
SECTION 03. Perspective - What You See Everyday

04. Draw What You See: Warming Up

  1. Stuff in a room, in a park etc.

05. One-Point Perspective

  1. Explaining function and narrative through perspective

06. Two-Point Perspective

  1. Explaining function and narrative through perspective

07. Three-Point Perspective

  1. Explaining function and narrative through perspective
SECTION 04. Lighting is Everything

08. Basic Light & Shadow

  1. Understanding light source

09. Bounce Light & Rim Light

  1. Reflection of light on a surface
  2. Alternate sources of light to create volume

10. Setting Up Lighting For Your Drawing

  1. Creating volume through values & grayscale

11. Finding the Balance

  1. Vary light intensity to set the mood (Fun, Gloomy)
SECTION 05. Every(Body) Has a Story

12. Gathering Ideas & Inspiration I: Anchor

  1. How to come up with concepts that interest you
  2. Researching & exploring intention

13. Gathering Ideas & Inspiration II: Anchor

  1. Creating a simple back story

14. Anatomy & Silhouette Sketch I

  1. Creating a character base: Face & Expressions

15. Anatomy & Silhouette Sketch II

  1. Creating a character base: Full body (front view, side view, etc.)

16. Anatomy & Silhouette Sketch III

  1. Creating dynamic poses
SECTION 06. Fashion, what is faShIOn?

17. Dress Up Your Character

  1. Matching personality to accessories and clothing

18. Improving Designs to Establish Character

  1. Applying the chosen accessories
  2. How accessories look like on a character
  3. Key thematic details used to make characters more realistic

19. Adding Personal Flare

  1. Features that help create a distinct character
  2. Accessories, body shape, clothing, weapons, and scars

20. Interpreting References: Cultural & Social Perspectives

  1. Dealing with self-doubt, expectations, and keeping an open mind
SECTION 07. Knowing Which Sources Are Good

21. Sources: Types, Analysis, Lighting

  1. Personal, professional shoots, Pinterest, Instagram
  2. Dissecting parts and using photographs for paintings
  3. Understanding the importance of lighting
  4. Defining a reference photo with good lighting

22. Making Your Own References

  1. Photoshoot, Figurines, Life-Drawing

23. Caution in using references

  1. Advice on using other artists' concept pieces
SECTION 08. Everything Has Layers and Colors

24. Utilizing Layers

  1. Layers, Clipping Mask and Masking Tool
  2. Making a customizable & flexible color scheme

25. Coloring

  1. Coloring based on the concept of light

26. Color Theory

  1. Making characters look more lively
  2. Matching colors to fit the mood
  3. Setting the mood through color
SECTION 09. Making Believable Characters

27. Understanding Materials and Reflections I

  1. Understanding specific materials: Organic Materials, non-organic materials

28. Understanding Materials and Reflections II

  1. Sub-surface scattering for different materials and the environment
SECTION 10. Polish It and Make It Shine!

29. Depths

  1. Using light and shadow to create distance

30. Movement and Effects

  1. Showing the flow of a character via particle effects

31. Bonus: Simple VFX for an Arcane Effect

  1. How to draw simple VFX
SECTION 11. Tips on Perfecting Your Craft

32. Captivate your audience & Add Clarity in Design

  1. Capture focus by controlling detail through lighting
  2. Lead an audience through visual storytelling
  3. How to make a clear design that can easily translate to 3D

33. Outro: Tips on freelancing as an artist & Starting your new beginning

  1. Workflow & communication
  2. Setting your own rates & scheduling
  3. My experience in curating this class: Approach & Intentions
  4. Tips on continuous learning as the industry evolves
  5. Setting expectations

*The release date of this class, curriculum images, and associated content can be changed without prior notice.

with Character Designer Kevin Glint

Background Images
Is There a Specific Reason Why You Chose This Specific Topic/Themes?

I would like to share a non-technical approach for beginners and artists in creating character concepts with flexible variations to be better able to express their chosen narrative easily; creating a good sense of design.

What Makes Your Class Different From Other Classes?

You’ll get to see archives of my previous work. An intimate walkthrough of my workflow and my thought process when creating art.

Please Share Your Thoughts on the Job Market of the Industry

It is really competitive and everyone feels the pressure of needing to be on the top of their game. Even though many might think creativity is the key to this industry, It's important to know that problem solving is a crucial skill needed as a concept artist to make a design work.

Please Share Anything You Would Like to Add to Your Students.

Learn as much as possible even after finishing this class. Explore methods that other artists work with and find what suits you best. The learning journey is endless.

Required Programs

This course will use Photoshop (any version - CC or 2019 recommended) and PureRef (any version).
Please purchase and install these program(s) for an optimized lecture experience.

*These programs and/or materials will not be provided with the lecture.

Adobe Photoshop PureRef

Recommended Classes
Like this class?
Then check these out!

[How do refunds work?]
If you would like to request a refund because a Class did not meet your expectations, please contact us for the refund ( Also, for more detailed information, please review our Refund Policy.

1. Earlybird Class
If you purchase an Earlybird Class and request a refund before the class videos are available, you are eligible to receive a complete refund or the amount paid by you through the Coloso Platform.

2. Purchasing a "Now Available" Class
Up to 14 days after purchase: If you purchase a "Now Available" class and request a refund, you may receive a complete or near-complete refund depending on refund eligibility. Please refer to the Refund Eligibility section below to see if you are eligible for a refund. Please refer to our Refund Policy for more information on the refundable amount.

3. Refund Eligibility
To submit a valid refund request and receive reimbursement for your purchase, you are required to meet each and every one of the following conditions:
   (a) you must be a registered User on the Coloso Platform;
   (b) you must be the User that enrolled in the Class;
   (c) you must request the refund in writing to our support center within 14 days of purchase, and you must provide us the requested information, including but not limited to the information about your Account, Class, and the circumstances of the refund request;
   (d) you must have consumed less than three clips of the Class
   (e) you must not have downloaded any of our class materials

4. Additional reasons for refund denial
You may not be eligible for any refund in cases where we believe there is refund abuse or fraudulent behavior, including but not limited to the following circumstances where:
   (a) a user has requested multiple refunds for a single course
   (b) a user has asked for excessive refunds
   (c) we detected fraudulent behavior(s) from a User
   (d) an account has been reported, banned, or deactivated due to a violation of our Terms.

5. We limit the number of devices that can access an account to 3 each.
Device registration occurs upon accessing a class video. If you wish to change the device you have registered to your account (i.e. you are using a new mobile device), please contact us at
Changes to device registration can happen only once a year. (Your device is registered to your account after you sign in to the account with your device)

Questions about refund?
Please email us here:

Would like to request a refund?
Pleaes email us here: